#2 How Mathilde went from recruitment to growing her own product π
The story of how Mathilde started her own web3 job board
Hello and welcome to issue #2 of Indie Insiders β‘οΈ
18 new subscribers have joined us since the last issue, and itβs starting to get pretty crowded over hereβ we might just have ourselves a little community π₯²
Todayβs interview is with Mathilde, an indie hacker from France, but living in Portugal. Sheβs building Woody3.xyz, a platform to help the next wave of non-technical talents transition into web3.
Letβs get into it and learn more about her indie hacker journey ππ½
ππ½ Hello, Mathilde! Nice to meet you π
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Whatβs your backstory?
In the past, I co-founded a recruiting agency and helped fast-growing startups hire senior-level talent. I built a team of +20 people. It was my first entrepreneurial experience building from 0 and loved it!
After 5 years, I decided to move on because of 3 main frustrations:
It was a service-basedΒ business, meaning that to scale we needed to hire more people.
I ended up managingΒ people and clients all day while my favorite topics were product and marketing. I felt on the sidelines watching my clients build great products. I wanted one thing: build the product with them! π
Finally, I was obsessed with creative roles such as designers, animators, game artists, and companies like Pixar, Procreate, and Figma. I was so far away from this world.
My question from there wasβ how do I go from a recruiting agency to more of a creative company?
I had the opportunity to join a gaming studio and manage the zero-to-one talent acquisition but also work on studio branding. While I was still on the recruiting side of things, I got closer to the product!
How did you get into indie hacking?
I was a lurker for a while but always wanted to build my own βproductβ skills. I spotted the perfect opportunity while freelancing for the gaming studio. We were launching a new game, and I was looking for top talent to join us!
Web3 was new, and exciting but messy and I struggled to find non-technical talent. Job boards are always built by tech founders, so they rarely target non-techs like me! Thatβs why I decided to build my own site. Β So with that in mind, I joined a 30-day build challenge with Women MakeΒ and shipped the first version of the job board π
I talk more about my 30-day build challenge in this post.
What challenges did you face in the building process?
I first needed to get validation, which wasnβt too hard for me because I could leverage my existing network.
I did around 6 calls and felt confident with my decision for 3 reasons:
Companies and recruiters are always looking for new ways to advertise, meaning that theyΒ have the budget.
Linkedin works well but itβs too broad, if youβre niche enough, you have your chance.
A job board was the perfect product (easy enough) for me to learn how to build. I found the right tool to build it with Softr.
I later realized that the main challenge wasnβt building, but growing the job board. I now find myself spending a lot of my time learning about marketing, SEO, and testing a lot of things.
Shipping the first version as fast as possible is the easy part.
Increasing traffic is by far the hardest!
What was your main focus for this project?
I didnβt have much time to work on it because of my freelancing work, but once I had a testimonial and a few leads reaching outβ I slowly reduced my days freelancing to spend more time on woody3.
First, I focused on building the MVP with Softr, it was great because the tool gave me a lot of constraints. Then, I started promoting a lot on Twitter, Reddit (etc) and slowly realized how organic search was essential to growing.
How did you launch your project?
I did a series of mini-launches on Linkedin, Twitter, Polywork, Reddit, and Indie Hackers. I realized how important it was because even if you donβt get comments, you might still gain traffic or even backlinks! Launch quickly and often! Β
All this feedback can help create more awareness around your product, which is what I hope to leverage for my Product HuntΒ launch (coming soon!) Β π
Itβs hard to launch all the time, but itβs an important skill to develop and I go into more detail about this in my blog article.
How do you celebrate your wins?
I have a Notion page where I keep all of my wins and positive feedback. I love to look at it whenever I have a down moment and it helps me feel better and keep the momentum up.
Whatβre some unexpected lessons youβve learned?
There are 3 lessonsΒ I learned in this process:
Itβs really hard to go from a service to a βproductβ mindset. Do things that donβt scale, yes but donβt stay in that mode forever!
Itβs not so much about building/coding, but more about SEO/marketing. I wished I learned about this sooner.
Service skills are still 100% useful when building a product as soon as you have to do sales, customer calls, etc.
What advice do you have for someone new?
Keep experimenting with projects. Youβll learn more about yourself and find work that fulfills you.
Every project is a good excuse to learn new skills and find the type of work that truly fulfills you.
Whatβre your goals for the next year?
I have enough runway to work full-time on my indie projects for a few months. Iβm laser-focused on increasing Woody3.xyz traffic and learning all I can about marketingβ and of course fully embracing the indie life!
You can follow my journey by checking out my TwitterΒ or my blog!
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π Stay tuned for another issue!
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